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Old May 29, 2009, 12:14 AM // 00:14   #1
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[build prof=W/E name="DB with shock (test)" desc="Warrior build that i want to use for pvp. probaly some TA. Tell me what you think." HammerMastery=12+1+1 Strength=12+2 AirMagic=3][Dwarven Battle Stance][Tiger Stance][Staggering Blow][Auspicious Blow][Hammer Bash][Shock]["On Your Knees!][/build]

EDIT:

Why didnt the GWBB code work?

Last edited by _Nihilist_; May 29, 2009 at 03:38 AM // 03:38.. Reason: merged double post
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Old May 29, 2009, 12:42 AM // 00:42   #2
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what arena is it for?
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Old May 29, 2009, 01:57 AM // 01:57   #3
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Team arenas and/or Random arenas
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Old May 29, 2009, 01:59 AM // 01:59   #4
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Builds with dwarven battle stance are fairly hilarious, but ultimately crappy, mainly because hammers are best used for kds, and you can't kd if you can't use skills.
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Old May 29, 2009, 02:19 AM // 02:19   #5
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i think there a couple PVE skills in there right? or am i losing my mind???


Scott
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Old May 29, 2009, 02:28 AM // 02:28   #6
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Quote:
Originally Posted by CronkTheImpaler View Post
i think there a couple PVE skills in there right? or am i losing my mind???


Scott
No, it's a legit build. I've certainly used a build similar to it before.
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Old May 29, 2009, 02:49 AM // 02:49   #7
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well....the reason i wanted to use a build with [Dwarven Battle Stance] is tha it provides continuous interrupts.
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Old May 29, 2009, 03:19 AM // 03:19   #8
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why are you suggesting running a major strength rune?
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Old May 29, 2009, 04:02 AM // 04:02   #9
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It's good that you are thinking about how to get skills to synergize, but you missed a few things:

Dwarven Battle Stance - not only does it take up your Elite slot, it costs 10e. That's too much for a Warrior to be spending on an IAS, especially since the stance ends if you use a skill. 20 sec recharge sucks, too.

Tiger Stance - it ends if you fail to hit with an attack. Say "Hi!" to blocking stances/enchantments, Blind, and miss hexes. You're a Warrior, all of those things will be applied to/used against you. 20 sec recharge sucks, too.

Staggering Blow - 6A to inflict Weakness. No bonus damage. Meh.

Auspicious Blow - 8A to get +19 damage and +8e. No thanks, too much cost, too little return.

Hammer Bash - your only Hammer KD. 6A cost, not bad. You lose all adrenaline - try using "On Your Knees!" to recharge your stances (6A cost) when you have no Adrenaline, it doesn't work out so well.

Shock - your second KD, and the only one that synergizes with "On Your Knees!", since it won't drain your Adrenaline like Hammer Bash. It causes Exhaustion... which is going to reduce your Energy Pool to almost nothing in just a couple of uses. No Thank You.

"On Your Knees!" - recharges all of your stances, takes 6A to use, and makes you lose all Adrenaline. While it would be open to use to recharge DBS and Tiger Stance, you aren't going to have the Adrenaline to use it as much as you like, not to mention, even if you used Shock as your initial KD, then used "OYK!" to recharge your Stances, you couldn't continue to Knock-lock your target because you wouldn't have any Adrenaline to follow up with Hammer Bash.


You'd be much better off running a standard Hammer Template:

12+1+1 Strength
12+1 Hammer (no Major Runes, you can't carry a Shield so you are down at least 16AL and 30hp)

Enraging Charge
Flail
Bull's Strike
Devastating Hammer / Magehunter's Smash
Hammer Bash
Crushing Blow
Mighty Blow / Optional / Utility Slot
Rez of Choice

If you go Ele secondary, you could put Shock in the optional/utility slot for 4 KD's (a bit overkill, but hey, KD is sexy). I personally prefer Mighty Blow for extra damage (which I can use outside of a kill-spike if I want), but to each his own.
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Old May 29, 2009, 07:49 AM // 07:49   #10
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for optional id run prot strike or a rupt, prot strike prefered for instant strike

op if u really wanted to keep rupting just run choking gas w/ prac stance
________
Yamaha Xs400

Last edited by superraptors; Apr 05, 2011 at 09:16 PM // 21:16..
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Old May 29, 2009, 08:21 AM // 08:21   #11
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Quote:
Originally Posted by Tyrael_Eveningsong View Post
If you go Ele secondary, you could put Shock in the optional/utility slot for 4 KD's (a bit overkill, but hey, KD is sexy). I personally prefer Mighty Blow for extra damage (which I can use outside of a kill-spike if I want), but to each his own.

Iron palm > shock on a dev hammer war.
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Old May 29, 2009, 12:00 PM // 12:00   #12
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I've thought about trying something like this, with shock + on your knees, but in the end you have to make the whole build around keeping one stance up, and KD locking is more effective than chasing them around with interrupts.

Generally when I run into a dwarven battle stance guy it goes one of two ways:

1) He goes for my monk, I lineback briefly with dev and shut his ass down, making him useless and mad.

2) He goes for me, shutting me down with interrupts which ties up both hammer wars. The rest of my party is stronger, and we essentially win 3v3.

I've never met anyone who maintains it, though, but it's tempting to try.

If you want an alternative hammer build, just do enraged smash on a regular dev bar but with enraged for bull's and counter blow or a random attack instead of dev. Don't forget rush. This build is strong brave and interesting.

As a pretty hardcore dev player I approve of enraged smash.
The secret is the hammer bash --> enraged smash --> hammer bash.
Don't overuse crushing blow or you'll run out of energy.

Last edited by Lux Aeterna; May 29, 2009 at 12:04 PM // 12:04..
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Old May 30, 2009, 06:07 AM // 06:07   #13
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My faith in Dwarven Battle Stance was forever ruined when I found out that (the old) psychic instability required interruption of a skill to trigger the KD.
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Old May 30, 2009, 09:48 PM // 21:48   #14
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Quote:
Originally Posted by turbo234 View Post
Iron palm > shock on a dev hammer war.
Iron palm is kind of a nub skill, but really nobody uses shock on hammer wars.
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Old Jun 09, 2009, 03:23 AM // 03:23   #15
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just from experience....i just capped dwarven battle stance to have more elites...when i tried using it in a build similar to yours when i first got it, i was kited too much and the stance was just pointless...had to call a body block to even land a hit...and just a personal preference but, i don't use more than 1 ias in a warrior build.

But hey, if the build works for you...go for it, but i think someone above did a pretty thorough job of telling you why the build fails so i won't get into it.

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Old Jul 04, 2009, 12:43 AM // 00:43   #16
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If you're going RA -

Enraging Charge
Flail
Devastating Hammer
Crushing Blow
Mighty Blow
Heavy Blow
Healing Signet
Resurrection Signet

Make everyone sad.
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Old Jul 04, 2009, 06:25 AM // 06:25   #17
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Quote:
Originally Posted by Mad Lord of Milk View Post
If you're going RA -

Enraging Charge
Flail
Devastating Hammer
Crushing Blow
Mighty Blow
Heavy Blow
Healing Signet
Resurrection Signet

Make everyone sad.
NO.

You're bad for playing this and you should feel bad for being so bad because you're extremely bad for playing this.

Quote:
Originally Posted by Lo The Fallen View Post
when i tried using it in a build similar to yours when i first got it, i was kited too much and the stance was just pointless
This is the first thing that occurs to me when I think of actually using such a build -- people kite me quite a bit as a warrior, like, they take extreme measures to avoid getting within range of me - I mean they'll run all the way across the arena then click return and jump back, and do this constantly for a whole game without ever stopping, I'd never get a kill without multiple KDs and team assistance.

Last edited by Lux Aeterna; Jul 04, 2009 at 06:37 AM // 06:37..
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